Targeting System 2.0.0
Plugin for multipurpose targeting and visual effects.
UniRx.Triggers.ObservableParticleTrigger Class Reference
Inheritance diagram for UniRx.Triggers.ObservableParticleTrigger:
UniRx.Triggers.ObservableTriggerBase

Public Member Functions

IObservable< GameObject > OnParticleCollisionAsObservable ()
 OnParticleCollision is called when a particle hits a collider.
 
- Public Member Functions inherited from UniRx.Triggers.ObservableTriggerBase
IObservable< UnitAwakeAsObservable ()
 Awake is called when the script instance is being loaded.
 
IObservable< UnitStartAsObservable ()
 Start is called on the frame when a script is enabled just before any of the Update methods is called the first time.
 
IObservable< UnitOnDestroyAsObservable ()
 This function is called when the MonoBehaviour will be destroyed.
 

Protected Member Functions

override void RaiseOnCompletedOnDestroy ()
 
abstract void RaiseOnCompletedOnDestroy ()
 

Member Function Documentation

◆ RaiseOnCompletedOnDestroy()

override void UniRx.Triggers.ObservableParticleTrigger.RaiseOnCompletedOnDestroy ( )
protectedvirtual

The documentation for this class was generated from the following file: