Targeting System 2.0.0
Plugin for multipurpose targeting and visual effects.
UniRx.Triggers.ObservableMouseTrigger Class Reference
Inheritance diagram for UniRx.Triggers.ObservableMouseTrigger:
UniRx.Triggers.ObservableTriggerBase

Public Member Functions

IObservable< UnitOnMouseDownAsObservable ()
 OnMouseDown is called when the user has pressed the mouse button while over the GUIElement or Collider.
 
IObservable< UnitOnMouseDragAsObservable ()
 OnMouseDrag is called when the user has clicked on a GUIElement or Collider and is still holding down the mouse.
 
IObservable< UnitOnMouseEnterAsObservable ()
 OnMouseEnter is called when the mouse entered the GUIElement or Collider.
 
IObservable< UnitOnMouseExitAsObservable ()
 OnMouseExit is called when the mouse is not any longer over the GUIElement or Collider.
 
IObservable< UnitOnMouseOverAsObservable ()
 OnMouseOver is called every frame while the mouse is over the GUIElement or Collider.
 
IObservable< UnitOnMouseUpAsObservable ()
 OnMouseUp is called when the user has released the mouse button.
 
IObservable< UnitOnMouseUpAsButtonAsObservable ()
 OnMouseUpAsButton is only called when the mouse is released over the same GUIElement or Collider as it was pressed.
 
- Public Member Functions inherited from UniRx.Triggers.ObservableTriggerBase
IObservable< UnitAwakeAsObservable ()
 Awake is called when the script instance is being loaded.
 
IObservable< UnitStartAsObservable ()
 Start is called on the frame when a script is enabled just before any of the Update methods is called the first time.
 
IObservable< UnitOnDestroyAsObservable ()
 This function is called when the MonoBehaviour will be destroyed.
 

Protected Member Functions

override void RaiseOnCompletedOnDestroy ()
 
abstract void RaiseOnCompletedOnDestroy ()
 

Member Function Documentation

◆ RaiseOnCompletedOnDestroy()

override void UniRx.Triggers.ObservableMouseTrigger.RaiseOnCompletedOnDestroy ( )
protectedvirtual

The documentation for this class was generated from the following file: