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UniRx.Triggers.ObservableDestroyTrigger Class Reference
Inheritance diagram for UniRx.Triggers.ObservableDestroyTrigger:

Public Member Functions

IObservable< UnitOnDestroyAsObservable ()
 This function is called when the MonoBehaviour will be destroyed.
 
void ForceRaiseOnDestroy ()
 Invoke OnDestroy, this method is used on internal.
 
void AddDisposableOnDestroy (IDisposable disposable)
 

Properties

bool IsActivated [get]
 
bool IsCalledOnDestroy [get]
 Check called OnDestroy. This property does not guarantees GameObject was destroyed, when gameObject is deactive, does not raise OnDestroy.
 

The documentation for this class was generated from the following file: