Targeting System 2.0.0
Plugin for multipurpose targeting and visual effects.
UniRx.Triggers.ObservableCollision2DTrigger Class Reference
Inheritance diagram for UniRx.Triggers.ObservableCollision2DTrigger:
UniRx.Triggers.ObservableTriggerBase

Public Member Functions

IObservable< Collision2D > OnCollisionEnter2DAsObservable ()
 Sent when an incoming collider makes contact with this object's collider (2D physics only).
 
IObservable< Collision2D > OnCollisionExit2DAsObservable ()
 Sent when a collider on another object stops touching this object's collider (2D physics only).
 
IObservable< Collision2D > OnCollisionStay2DAsObservable ()
 Sent each frame where a collider on another object is touching this object's collider (2D physics only).
 
- Public Member Functions inherited from UniRx.Triggers.ObservableTriggerBase
IObservable< UnitAwakeAsObservable ()
 Awake is called when the script instance is being loaded.
 
IObservable< UnitStartAsObservable ()
 Start is called on the frame when a script is enabled just before any of the Update methods is called the first time.
 
IObservable< UnitOnDestroyAsObservable ()
 This function is called when the MonoBehaviour will be destroyed.
 

Protected Member Functions

override void RaiseOnCompletedOnDestroy ()
 
abstract void RaiseOnCompletedOnDestroy ()
 

Member Function Documentation

◆ RaiseOnCompletedOnDestroy()

override void UniRx.Triggers.ObservableCollision2DTrigger.RaiseOnCompletedOnDestroy ( )
protectedvirtual

The documentation for this class was generated from the following file: