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IObservable< int > | OnAnimatorIKAsObservable () |
| Callback for setting up animation IK (inverse kinematics).
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IObservable< Unit > | OnAnimatorMoveAsObservable () |
| Callback for processing animation movements for modifying root motion.
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IObservable< Unit > | AwakeAsObservable () |
| Awake is called when the script instance is being loaded.
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IObservable< Unit > | StartAsObservable () |
| Start is called on the frame when a script is enabled just before any of the Update methods is called the first time.
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IObservable< Unit > | OnDestroyAsObservable () |
| This function is called when the MonoBehaviour will be destroyed.
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◆ RaiseOnCompletedOnDestroy()
override void UniRx.Triggers.ObservableAnimatorTrigger.RaiseOnCompletedOnDestroy |
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The documentation for this class was generated from the following file:
- ObservableAnimatorTrigger.cs