|
const string | RunnerName = "TargetingSystemsRunner" |
|
const int | MaximumAmountOfTargetingSystemGroups = 64 |
|
const int | MaximumAmountOfBitsInBitMask = 32 |
|
const string | HeaderImagePath |
|
const string | NewActionsAssetForTargetingPath |
|
static int | MaxTargets = 15000 |
|
static int | MaxChunks = 600 |
|
const int | TargetChunkSize = 100 |
|
static int | DebugLoggingTargetingSystemIndex = 151 |
|
const bool | UseFixedUpdate = false |
|
static int | DefaultAudioPoolSize = 100 |
|
const string | AudioPoolBaseName = "audioPool" |
|
const string | AudioPoolParentName = AudioPoolBaseName +"Parent" |
|
const string | AudioPoolItemName = AudioPoolBaseName +"PItem" |
|
static readonly Vector3 | DefaultTransformLocation = new(0,-100,0) |
|
const float | DefaultTargetingDistance = 500 |
|
◆ HeaderImagePath
const string Plugins.GeometricVision.TargetingSystem.Code.TargetingSystemSettings.HeaderImagePath |
|
static |
Initial value:=
"/Plugins/GeometricVision/TargetingSystem/Editor/UI/Images/GeoVisionTargeting.png"
◆ NewActionsAssetForTargetingPath
const string Plugins.GeometricVision.TargetingSystem.Code.TargetingSystemSettings.NewActionsAssetForTargetingPath |
|
static |
Initial value:=
"Assets/Plugins/GeometricVision/TargetingSystem/NewActionsAssetForTargeting.asset"
The documentation for this struct was generated from the following file:
- TargetingSystemSettings.cs