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| ActionsTemplateTriggerActionElement (bool enabled, float startDelay, float duration, GameObject prefab, bool spawnAtSource, bool spawnAtTarget, bool unParentFromSource, GV_TargetingSystem gvTargetingSystem, AudioClip audioClip, float audioVolume, float audioSpatialBlend) |
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float | StartDelay [get, set] |
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float | Duration [get, set] |
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GameObject | Prefab [get, set] |
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bool | Enabled [get, set] |
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bool | SpawnAtTarget [get, set] |
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bool | SpawnAtSource [get, set] |
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string | Name [get, set] |
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int | instantiatedObjectsHasCode [get, set] |
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bool | UnParentFromSource [get, set] |
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bool | SpawnAsEntity [get, set] |
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float | AudioVolume [get, set] |
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float | AudioSpatialBlend [get, set] |
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AudioClip | AudioClipToUse [get, set] |
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Object | EntityFilter [get, set] |
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string | GameObjectTag [get, set] |
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The documentation for this class was generated from the following file:
- ActionsTemplateTriggerActionElement.cs